Reply 33# ʕ•͡ᴥ•ʔFranz


    Only 1M gold not 175M,

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Reply 41# ~Ash~


    OIC I computed now...

http://en.huayugame.com/bbs/viewthread.php?tid=16979

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Reply 1# Brass


heheh,,,huayu is really smart about how to drain players gold efficiently, huh?
put consume for gems event on another separated event, and make a new bloody gold sucking system of so-called "lucky" wheel event. Not to mention the GoG event with such "good" rewards for under rank 300.

Two thumbs up for Huayu, now i admit this game is only for the rich, the true ones.

Cheers, mate. Salute!

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Reply 43# Phyton

Not to mention that there is now NO chance of non-VIP to even try to get a level 7/8/9 flag. In the past, at least we get to have 3 chances daily. Now we have to consume 30k gold to get a level 7 flag.

So we need 30k/30 = 1k days to get a level 7 flag, not bad actually.

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Reply 44# tidus07


yea, and they call it "LUCKY" wheel. LOL

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Reply 1# Brass


    there isnt much explanation on this wheel.

what is fate myth pack?
what is gold furnace pack?

what are inside those packs? u think we're going to consume gold and reach 6500 index and open it to find that it's shit inside? pui...

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Reply 1# Brass


   

Hello Brass. We need confirm if any extra index points is wasted at end of event? Or does it carry over? No where does it say, you didn't point it out here in forums, and in the intro it doesn't say too.


Can you please ask your GM to make the points carry over to next event and not reset back to 0. It's rather unfair for those who overspent. Especially there's no clear instructions or warning at all!

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Reply 48# ʕ•͡ᴥ•ʔFranz

http://en.huayugame.com/bbs/view ... &extra=page%3D7

The page seems to not show up if you remove the things at the end of 16979.

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Reply 1# Brass

Totally lack of information.

1) No mention that each index reward is claimable only once.
2) No mention of whether wheel points and index will carry over to next wheel or whether they will be reset to zero.
3) No mention of the content inside the different packs.

So, we have to wait for someone to try and then inform the rest? And when we make mistake, HY usually cannot be bothered to compensate. Why are the players always penalised for the miscommunication (or rather, the lack of information)?

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